= Pengehosan Pelayan Khusus Untuk Valheim Dengan Mod = Saya telah bertanggungjawab mengehos pelayan Valheim khusus untuk parti penyerbu saya untuk seketika, jadi apabila mereka menemui beberapa mod yang mereka ingin cuba, saya fikir ia seperti mengambil gula-gula daripada orang kecil. Atau sesuatu Ia tidak. Ia. Saya mengumpulkan maklumat daripada tapak yang berbeza, terserempak dengan lubang aof, pergi ke bar, tidur lena, kemudian memikirkannya Begini cara saya melakukannya. (TL;DR di bahagian bawah untuk anak-anak skrip) Mulakan dengan pengehosan LightSail asas, seperti yang didokumenkan di sini: httpsaws.amazon.com/getting-started/hands-on/valheim-on-aws/ Ikut arahan tersebut sehingga anda mencapai 3.3 - Saya memilih Ubuntu 20.04 LTS tetapi versi mungkin telah meningkat sejak saya menulis ini. Ikuti semua langkah sehingga 3.2 dan 3.3, tetapi faham bahawa anda perlu melaraskan penamaan fail simpanan anda dalam beberapa langkah. Membiarkannya sebagai lalai ('Dedicated') tidak mengapa buat masa ini, tetapi kami akan mengubahnya sedikit lagi Ini adalah asas untuk pelayan khusus yang dihoskan Valheim biasa, jika itu sahaja yang anda mahukan anda bagus di sini. Sila ambil perhatian bahawa saya pada dasarnya tidak tahu apa-apa tentang docker dan semua itu. Jika anda mempunyai keupayaan untuk mengambil baki arahan ini dan melakukan semua perkara ini, terdapat sejuta orang yang akan menghargainya Jika anda ingin menambah mod, inilah yang saya lakukan Dapatkan pengurus mod Thunderstore dari httpswww.overwolf.com/app/Thunderstore-Thunderstore_Mod_Manager ke pelantar permainan anda Rakan saya ingin memainkan set mod Epic Valheim, jadi saya mencari dalam Pengurus Mod untuk Epic Valheim dan memuat turun dan memasangnya Ini meletakkan fail untuk semua mod ini di lokasi kedua pada pelantar permainan tempatan anda. Anda boleh mencari lokasi itu dalam Pengurus Mod dengan pergi ke tetapan, kemudian lokasi, kemudian mengklik Semak imbas folder data. ANDA AKAN PERLUKAN INI KEMUDIAN - TETAPKAN JENDELA TERBUKA Lancarkan permainan tempatan Valheim melalui butang "Mulakan modded"pada Pengurus Mod, cipta dunia baharu dan pastikan semua mod anda digunakan seperti yang anda jangkakan Kembali ke folder data yang muncul dan klik pada Valheim/profiles/Epic Valheim (atau apa sahaja) Ambil folder BepInEx dan buat zip daripadanya Muat naik zip itu ke AWS S3 atau beberapa perkhidmatan pengehosan lain yang tersedia (pastikan untuk mengubah keizinan supaya anda boleh mengaksesnya, hadkan melalui IP jika anda gugup tentang orang yang menyimpan data anda pada nikel anda) Lompat kembali ke contoh LightSail anda, beralih ke /home/ubuntu/valheim/server dan wget whatever you just uploaded Then wget the dll pack for Valheim - The way I figured this out was to go to httpsvalheim.thunderstore.io/package/denikson/BepInExPack_Valheim/ and click on Manual Download. That downloaded it to my computer, but they have somescriptingthat obfuscates the address of the actual file. If you watch the network traffic (Hit F12 in Firefox, for example) you can watch the actual network traffic and find out that the file is actually at httpsgcdn.thunderstore.io/live/repository/packages/denikson-BepInExPack_Valheim-5.4.1900.zip. Find the file you want and wget it from the server (mine was wget httpsgcdn.thunderstore.io/live/repository/packages/denikson-BepInExPack_Valheim-5.4.1900.zip) Install unzip (sudo apt install unzip) Unzip the BepInExPack first - unzip denikson-BepInExPack_Valheim-5.4.1900.zip Move the files that enable doorstop and unstripped_corlib into place - mv BepInExPack_Valheim/* Delete the unused folder - rm -rf BepInExPack_Valheim/ Delete the unmodded BepInEx folder - rm -rf BepInEx Unzip the file you uploaded from your gaming rig (unzip BepInEx.zip or whatever you named it) - this contains both the mods and the config that you had locally Make sure that your directory structure looks something like: valheim/server$ ls BepInEx logs BepInEx.zipmanifest.json LinuxPlayer_s.debug server_exit.drp README.mdstart_game_bepinex. UnityPlayer.sostart_server. UnityPlayer_s.debug start_server_bepinex. 'Valheim Dedicated Server Manual.pdf' start_server_xterm. config.json steam_appid.txt denikson-BepInExPack_Valheim-5.4.1900.zip steamapps discord.json steamclient.so doorstop_config.ini unstripped_corlib doorstop_libs valheim_server.x86_64 icon.png valheim_server_Data linux64 winhttp.dll Change permissions on the run script - chmod 755 start_server_bepinex. Edit the run script to the name, world, and password you want. - vi start_server_bepinex.and go to the line that starts 'exec ./valheim_server Start the server in a way that it will continue running after you log out of LightSail - sudo ./start_server_bepinex.& Go back to your LightSail instance, find the IP Address and copy it Start a modded version of Valheim with the Mod Manager Select Join IP and drop your LightSail IP address in there BE A VIKING TL;DR: Create LightSail Ubuntu Instance Alter networking for instance to add a rule allowing UDP on ports 2456-2458 curl -fsSL httpsget.docker.com -o get-docker. sudoget-docker. sudo apt install docker-compose curl -o docker-compose.yml httpsgist.githubusercontent.com/robzhu/a127a6bce1ea25b01d40efb57ad1c26e/raw/30a2927a901dd614a518319cfeaa63a6bd2648a4/gistfile1.txt sudo docker-compose up (let it run until you see "Done generating locations, duration:" - then hit CONTROL-C tothe process) Install mods you want to run on your gaming rig via Thunderstore Mod Manager Go to your local install folder, find the BepInEx folder, zip that up into a .zip file, upload it to a place where it can be easily accessed (I pushed it to S3 and set it to public) cd /home/ubuntu/valheim/server wget wget (might be wget httpsgcdn.thunderstore.io/live/repository/packages/denikson-BepInExPack_Valheim-5.4.1900.zip) sudo apt install unzip unzip denikson-BepInExPack_Valheim-5.4.1900.zip mv BepInExPack_Valheim/* rm -rf BepInExPack_Valheim/ rm -rf BepInEx unzip BepInEx.zip chmod 755 start_server_bepinex. vi start_server_bepinex. sudo ./start_server_bepinex.& Great Thread. I've never worked in a linux terminal to this point, but had a few rusty C skills from college, and a lot of google I was a little confused on a few parts: Move the files that enable doorstop and unstripped_corlib into place - mv BepInExPack_Valheim/* the syntax *mv BepInExPack_Valheim didn't work for me. I had to use the full directories in the move function (let it run until you see "Done generating locations, duration:" - then hit CONTROL-C tothe process) This was in the TL:DR: but not it the full version So on the first point, what I posted vs what you mentioned - there was a lacking- when using the mv command, the first parameter is where from and the second parameter is where to. The purpose of that command is to move everything from the folder BepInExPack_Valheim (which is what the suffix /* is for) to here (which is what the . is for) As for the second, I am an imperfect soul. 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